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mygif

Brevity is the soul of wit.

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mygif

It’s a good explanation, the shorter version, as we used to say in the Bronx:

‘Motherfuckers born on third base, act like they hit a triple.’

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mygif

Fair analogy, but I hope you realise that it will still be nitpicked relentlessly for not covering every situation that comes up in the real world.Good luck.

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mygif

But I think that he muddied the issue slightly by referring to Straight White Male as “The Lowest Difficulty Setting”, because a) there really aren’t any difficulty settings in MMO games, and yes there are people pedantic enough to care about that,

I should note if that’s a concern of yours, you actually did somewhat worse than Scalzi, as your post contains a lot of inaccuracies about World of Warcraft. 🙂

(You can’t play as an alliance-affiliated high elf, for starters. Also the Horde are way more likely to be racial supremacist douchebags than the Allies are.)

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mygif

Thank you for this.

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mygif

Minor editing note: there’s a sentence that doesn’t quite end. “Going through certain commonly-traveled areas is extremely dangerous because the mobs that ignore high elves have a one-in-four chance of brutally murdering you if nobody’s around to .” I’m going to guess it’s meant to end in “see them”, or maybe “object”?

Quite like the analogy, though.

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mygif

Does anyone else think this would actually be a good game? Like maybe more as a teaching tool than a game but imagine if somebody actually made a game with the intent of being unfair towards specific subsets of players and releasing it without telling the audience about the intent. It would be neat to see what kind of conversations it raises about discrimination and privilege.

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mygif
Admiral Snackbar said on September 14th, 2015 at 10:14 am

I wish we would stop pandering to nerds and start expecting them to live in the real world.

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mygif

@Sark: Yes, but I have a feeling it would require a lot of money and work to create and the people who really need to experience it would ragequit when they found out they couldn’t be the “best” race.

@Admiral Snackbar: I don’t think of it as “pandering” so much as “explaining things to people using a framework they’re familiar with”. John Rogers called it “learning to say ‘ain’t'”, but the idea is pretty simple–you speak in people’s emotional language and they’re more likely to listen. It’s not sugar-coating it or pandering (although it can come off that way if done badly), it’s just putting things in relatable terms.

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mygif

A new angle to an arguement can sometimes reach different audiences, so I think the basic metaphor is usefull, but an actual game probably isn’t worth the effort required. Most people who need to hear it just don’t have the self awareness to apply it to themselves. See also Game Dev Tycoon.

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