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NCallahan said on March 13th, 2009 at 1:14 pm

I… didn’t understand that. I finally don’t understand M:tG lingo! I’m free! FREE!

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Lister Sage said on March 13th, 2009 at 1:19 pm

You’ve just activated my trap card!

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mygif

You know, I played the game for about a year back in, like, 1995. I thought it was incredibly fun. Unfortunately, it was also incredibly expensive and everyone else who played it was an asshole. Literally – every single person I ever encountered who played the game was someone who you could not pay me to be in a locked room with, let alone sit down to play a fun card game. To say nothing about the few times I bothered to go to the game store to play, and got blown away by someone with an incredibly powerful deck that just killed me in two turns. Really made me want to continue with the hobby.

if they ever came up with a good computer version – which I am amazed they haven’t done – I’d probably play that.

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mygif

Dude, you are a prime candidate for the glory of the Cube.

Behold the Cube, in all its glory:
http://www.starcitygames.com/php/news/article/11755.html
http://www.tomlapille.com/cube/cube.html

Take the 50 best cards of each color, the 50 best artifacts, the best lands, and, as Erwin put it, “Stir.”

It’s really great for fun, casual drafts with insane plays and sick decks. Plus, opening a “booster” where your first-pick choices are Black Lotus, Time Walk, and Sol Ring, and the worst card in the pack is Ravenous Baloth, is pretty hilarious.

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mygif

if they ever came up with a good computer version – which I am amazed they haven’t done – I’d probably play that.

Just so you know, they did.

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mygif

I’ve been on the outskirts of Magic for a few years – drafting once every few months or so and not really following the formats – and everything was cool with the new blocs until I found the “Mythic Rare” and flipped my shit.

The absolute worst thing about the game is how players can “buy” their way in, dropping a few hundred dollars on a deck to get cards that are just categorically out-and-out better than equivalently castable commons and uncommons.

The idea that they have to add “rarer-than-rare” cards to a game that is already financially top-heavy pissed me off to no end.

Beyond that, I’m continuously impressed that they can release edition after edition without letting the game get stale. I just wish they didn’t have to do it at the expense of my pocketbook.

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koichi_hirose said on March 13th, 2009 at 7:56 pm

My request was handled! and first! Yay! Thanks, it’s cool to know, I myself have only begun Magic this year, and love it. It’s way better than Yu-gi-oh!, which I played before, where non-creature cards don’t have a particular color, and so may be played in any deck, and so certain cards become necessary for every kind of deck, which greatly reduces the gameplay. In Magic, you have at the very least five colors to choose from.

Zifnab: it could be worse: in the Yu-gi-oh! card game, there must be a dozen different kinds of rarity (off the top of my head, common, rare, super rare, ultra rare, secret rare, parallel rare, ultimate rare, golden rare… I am not making this up)

As for the expensive part, it’s better to have many friends who play it, so you can exchange cards you don’t need and so, spend less money. That’s what I did, and I already have two decks to play with. I should try a draft sometimes

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mygif

My friends and I played on and off for years. It was a big part of our social network when we were in high school- on weekend we’d go over to each other’s houses and play that and video games all night. We were such dorks we even played over the phone using the honor system. :-p

We dropped it senior year, then picked it back up again in college only to drop it again. It was just way too expensive to keep up with and playing in tournaments competitively just got boring because the same three deck types always won. A lot of the fun of playing it when it first came out was coming up with original decks to play against friends/others but it’d become such a freaking science that it stopped being creatively fun and started becoming tedious.

We did try picking it up again one last time a few years ago when we all had decent jobs that afforded us an expensive pass time. We wanted to try and go competitive, pooled our resources, dropped well over a grand or two a piece, and it still really wasn’t enough. We’d play amongst ourselves for fun, but there was only three of us and eventually it just got boring. I really miss magic though. It was an extremely fun thing to do with friends.

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mygif

See, that looked like it might be cool, but then I looked around and for some reason they replicated the “real world” purchase model online – you buy cards online in digital boosters, for the same price you pay for real-world cards.

Why not just have a digital game where you pay and get all the cards, ever? Like, I go into Best Buy and pay $40 for a Magic computer game and just, you know, open the box and play it. I mean, seriously, what is the point of that kind of model? Besides the fact that there are people who are apparently stupid enough to pay for an exact digital approximation of the same gaming experience they get in the real world…

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mygif

Why not just have a digital game where you pay and get all the cards, ever?

Because they need a financial model to ensure that their servers don’t collapse, much like any MMORPG.

Besides the fact that there are people who are apparently stupid enough to pay for an exact digital approximation of the same gaming experience they get in the real world…

What’s stupid about it? Believe me, the worst thing about playing any collectible card game is storing all the fucking cards. And the tradeoff of sociality is convenience – if you want to play in a tournament or draft at your leisure, there’s always something going on with MtGO.

In any case, if your gripe is “I’m paying for fake cards,” Magic Online actually offers a redemption scheme wherein, if you get a full set of digital cards of a given expansion, they will let you trade them in for for-reals cards.

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mygif

Tim, when I played Magic, there was a freeware game called Apprentice that let you build any deck you wanted. Not much in the way of graphics, but you can’t beat the price. I couldn’t tell you if it’s still in use, though.

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BlackBloc said on March 16th, 2009 at 11:05 pm

The idea that they have to add “rarer-than-rare” cards to a game that is already financially top-heavy pissed me off to no end.

Reality check.

The ‘Mythic Rares’ are slightly rarer than rares from old sets.

The rares are more common than old sets (because there are less rares per set, so if you open X packs you get more of each individual rare than you would in an old set).

The Mythic Rares are mostly the big critters and planeswalkers that collectors and little kids are after. The only Mythics from Alara that were decent were Elspeth, and maybe Ajani Vengeant (and that one I got 4 copies of as promos just for attending prerelease and release tourneys).

All the old rares that everybody needed 4x, like rare dual lands, Mutavault, Bitterblossom, etc… are all going to be stuck at the rare slot, so they are now MORE COMMON than they used to. And cheaper.

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BlackBloc said on March 16th, 2009 at 11:06 pm

Oh, and ‘I’m paying for fake cards’ is funny. It’s not like that Black Lotus has 1000$ worth of cardboard…

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mygif

Do you ever play EDH? Elder Dragon Highlander is a fun, all expansion format where your wonky rares can all have a home, and where big, fun smashy plays are the order of the day.

Check out http://forum.dragonhighlander.net/EDH_Forum/ for more details.

My friends and I got tired of paying the money for Standard as well, so Sealed and EDH are now our main means of entertainment, Magic-wise.

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