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mygif

Well, who looks sexy and thin when seated next to sexy, sexy thin Mark MacRae? (I sing with him every once in a while.)

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We’re planning on playing this in April. We’ve played Here I Stand twice. I’m wondering if you’re tried HiS and if so how you think Virgin Queen stacks up against it.

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I think Virgin Queen is much better than Here I Stand. In HIS, large chunks of the game are dominated by the Papacy and Protestant players because nobody else really does anything during the religion phases of the game, and certain powers (England in particular) spend half the game not doing much of anything. Plus there are more strategic and tactical options in Virgin Queen. It’s really just an improvement on HIS across the board.

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MarvinAndroid said on March 15th, 2013 at 8:31 am

What did you think of 1960? I thought it lacked Twilight Struggle’s depth but was a lot more accessible. And also possibly better balanced, but I haven’t played enough of either to say.

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I loved Here I Stand, but it had some fairly large holes — the Hapsburgs tended to either get dogpiled or run away with the game, England wasn’t all that interesting to play, and Ottoman success or failure came down to a handful of rolls. Has VQ fixed those?

Doug M.

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Has VQ fixed those?

Yes.

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malakim2099 said on March 17th, 2013 at 12:38 am

Now I have to see if either VQ or Twilight Struggle are at the FLGS. Those just sound crazy fun.

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mygif

Now I have to see if either VQ or Twilight Struggle are at the FLGS. Those just sound crazy fun.

They are, but if you’re just dipping your toes into card-driven games, I’d suggest starting with 1960, which was designed by the Twilight Struggle designers as a slightly lighter alternative to TS. It will be cheaper, for a start.

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Well, I’ve been looking for a longer, more high-investment boardgame for a while, and I hadn’t heard of Virgin Queen before this. I ordered it from my FLGS, so my hope is to get it this week and play it once before gradschool sucks all my time away. Are there any initial tips that I should share with my gaming group, or byzantine rules that might need clarification beforehand?

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mygif

Are there any initial tips that I should share with my gaming group, or byzantine rules that might need clarification beforehand?

Assign powers in advance. Let everybody read the rulebook in advance (you can find full copies of it on Boardgamegeek). Advise everybody to read up on suggested strategies for their assigned power in advance (BGG is again chock full of options here).

Virgin Queen has a lot of rules, because although the core play of the game is pretty straightforward – either play a card for its event or play it for action points – there are a lot of things you can do with the action points. Some of them will not apply to your power (the Turks, for example, don’t do religious conversions one way or the other; the Holy Romans don’t really have to worry about naval combat or colonization; the Spanish do not patronize many scientists; and so forth). But most of them, you should be familiar with on the basics at least.

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mygif

If I’ve already played Here I Stand (a lot), how easy/hard will it be to pick up VQ?

Doug M.

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