FLAPJACKS: We totally need to set up a D&D game.
ME: There is never a time when that sentence is true.
FLAPJACKS: But I wanna be a paramander!
ME: That sounds dirty.
FLAPJACKS: No, seriously! They’re a variant class from first edition AD&D.
ME: …this is out of an old copy of Dragon magazine, isn’t it.
FLAPJACKS: Possibly. Why?
ME: You do realize some of the variant classes in Dragon were… stupid, right? Jesters? Timelords? Courtesans? Accountants?
FLAPJACKS: Wait, “timelords”? Does that mean Doctor Who shows up in Dungeons and Dragons Land to fight dragons?
ME: First off, “the Doctor.” Second off, he wouldn’t fight the dragons. He would just have tea with them and maybe a bit of a chitchat. Until the red dragons would try something stupid and genocidal, at which point he would have to unleash something bad upon them.
FLAPJACKS: I was kidding. Doctor Who isn’t in Dungeons and Dragons.
ME: The Doctor is in everything. Except Noddy.
FLAPJACKS: Anyway I forgot why we were talking about Doctor Who when I want to play a paramander.
ME: You still haven’t told me what the fuck a paramander is.
FLAPJACKS: It’s like a paladin, but it’s true neutral.
ME: So they charge into battle yelling “for the glory of… everybody equally!”
FLAPJACKS: You know true neutral doesn’t work like that.
ME: True neutral doesn’t work at all. It’s a stupid alignment. Most of the alignments are stupid. That’s why they’re fun.
FLAPJACKS: You’re ruining this.
ME: Wait, so lemme get this straight. First they made paladins. Then, because D&D nerds like Frank Frazetta artwork a lot, they made anti-paladins, because anti-paladins couldn’t think of a better name.
FLAPJACKS: “Anti-paladin” is cool. Like antimatter.
ME: It’s a word for people who couldn’t invent words. I admit that “paramander” sounds neat. I’m not sure what it has to do with being true neutral, in between the lawful good paladin and the chaotic evil anti…
ME: I’m just guessing here, but I’m willing to bet whatever terrible Dragon magazine article that had the paramander in it had a paladin equivalent for every other alignment, didn’t it.
FLAPJACKS: Well. Yes.
FLAPJACKS: There’s the chaotic good garath…
ME: So basically they’re saying that chaotic good paladins are all Scottish.
FLAPJACKS: I don’t – actually that kind of works.
ME: Of course it does. Next?
FLAPJACKS: The lyan, which is lawful neutral.
ME: Uh huh.
FLAPJACKS: The illrigger, which is lawful evil.
ME: He sounds piratey.
FLAPJACKS: Well, he wears platemail.
ME: That’s not very piratey. Illriggers have a very bad name. And not just because they’re evil. You’re an evil warlord, you need some pirates, somebody tells you “oh there’s this ninth level illrigger” and you’re all “well, I’m set” and then this knighty-guy shows up and you’re all “wait, where’s the illrigger I sent for?” And he’s all “I’m here” and you’re all “whaaaaaaaa?”
FLAPJACKS: You’re taking all the fun out of this.
ME: It’s first edition AD&D. It’s entirely likely that I’m injecting fun into it. What else?
FLAPJACKS: There’s the myrikhan and the arrikhan, which are the neutral good and neutral evil ones.
ME: Those sound like very “ninth-grader doodling on back of notebook” types of names.
FLAPJACKS: In the original Creation Argots their names mean “godservant” and “beastservant.”
ME: In the original what now?
FLAPJACKS: It says it in the article. Dragon magazine would not lie to me.
ME: Unless it was saying “hey, ‘baatezu’ is WAY cooler than ‘devil’ is. And ‘tanar’ri’ is much more awesome than ‘demon.'”
ME: Wait, we haven’t done chaotic neutral yet.
FLAPJACKS: …I don’t want to.
ME: Come on. How bad could it be?
FLAPJACKS: …the fantra.
ME: The “fantra.”
FLAPJACKS: I know.
ME: Why do you want to play a paramander again?
FLAPJACKS: Because they get lots of cool powers.
ME: Neutral powers.
FLAPJACKS: Okay, I’ll just go play World of Warcraft instead.
FLAPJACKS: Can I borrow twenty dollars to renew my account?
FLAPJACKS: Can I borrow thirty dollars to not sit here and talk to you about paramanders?