Okay, for the first time in this comic, I’m not just happy to be along for the ride, but am excited to see what’s about to happen. I guess I’m a sucker for an “I am not left-handed” moment.
Indeed, but now here I am arguing with myself over whether at least a bit of his sleeve should be visible or his shoulders should be twisted more to the right, instead of concentrating on this week’s lesson: do not underestimate that pirate.
It’s a detail. As far as I’m concerned, the other panels are faultless, and I have been absolutely loving the lighting in the dungeon and the relaxed, powerful physical presence of Beardy Jr’s cellmate.
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I like the cut of this guy’s jib.
Okay, for the first time in this comic, I’m not just happy to be along for the ride, but am excited to see what’s about to happen. I guess I’m a sucker for an “I am not left-handed” moment.
Speaking of which, I’m finding Snarky Pirate’s missing right arm a bit distracting in the final panel. Over all, though, I continue to love the art.
It’s not missing – his arm is obscured because he’s holding the sword. Track the length of the blade and see where his hand would be.
Indeed, but now here I am arguing with myself over whether at least a bit of his sleeve should be visible or his shoulders should be twisted more to the right, instead of concentrating on this week’s lesson: do not underestimate that pirate.
It’s a detail. As far as I’m concerned, the other panels are faultless, and I have been absolutely loving the lighting in the dungeon and the relaxed, powerful physical presence of Beardy Jr’s cellmate.